In the times of Not Even Light, there had been no rapture of the future. Hopeful visions of a super-technological, transhuman paradise had never materialized. A greatly diminished and scattered human population struggles to survive in the aftermath of civilization’s collapse. And things are about to get much worse.
Born within the palisades of White Cedars farm, Travis is too adventurous and curious to be satisfied with a life of predictable routines. He chooses self-banishment and sets off alone to explore the sprawling Big Woods. He soon becomes a member of a small band racing into uncharted territory to be the first to locate a cache of Old Days weaponry and head off the imminent annihilation of the remnants of humanity.
Travis and his companions cross paths with traders, resurrectionists, and other relatively friendly sorts on their way to the cache. But Meeks, whose mission involves brutal conversions or death for the unredeemed, lurk everywhere along the trails they follow. Cobots, originally created to work alongside humans, have evolved into independent and ruthless antagonists who lie in wait to capture and exploit the unwary for their dark purposes. And, as Travis discovers, the Flies, an alien species that had appeared briefly on Earth centuries ago and then all but vanished, are more than just shadowy bogeymen of tales and superstition. They still have a presence on Earth and a part to play in humanity’s evolving story.
The paths are treacherous and their adversaries powerful as Travis and his friends fight their way to the cache and back again. Their story of friendship, courage, and growth reveals the best of what we are and may yet become.